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    <title>Discuz! Board - 玩家交流</title>
    <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=forumdisplay&amp;fid=41</link>
    <description>Latest 20 threads of 玩家交流</description>
    <copyright>Copyright(C) Discuz! Board</copyright>
    <generator>Discuz! Board by Comsenz Inc.</generator>
    <lastBuildDate>Thu, 03 Sep 2026 14:15:37 +0000</lastBuildDate>
    <ttl>60</ttl>
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      <title>Discuz! Board</title>
      <link>http://bbs2.yizhiwanmoli.com/</link>
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    <item>
      <title>MMOEXP NBA 2K27 Biggest Gameplay Features: City, Co-Op &amp; MyNBA</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=745</link>
      <description><![CDATA[NBA 2K27 is shaping up to be one of the biggest updates in the series, with 2K revealing major changes across gameplay, The City, MyCAREER, and MyNBA. If you want to build your MyTEAM lineup quickly, having enough NBA 2K27 VC can also help you secure ...]]></description>
      <category>玩家交流</category>
      <author>Specific</author>
      <pubDate>Fri, 28 Aug 2026 05:32:25 +0000</pubDate>
    </item>
    <item>
      <title>U4GM Monopoly go Rudy Root Daily Trade Limits</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=727</link>
      <description><![CDATA[The live Golden Blitz has put a familiar Monopoly GO problem back on the board: you may have the right gold duplicate, but finding a reliable match before your daily sends disappear is the real challenge.  ...]]></description>
      <category>玩家交流</category>
      <author>Hartmann846</author>
<enclosure url="http://bbs2.yizhiwanmoli.com/data/attachment/forum/202608/22/170058wrke1sdpp1p15je3.jpg" length="36705" type="image/jpeg" />      <pubDate>Sat, 22 Aug 2026 09:01:07 +0000</pubDate>
    </item>
    <item>
      <title>Weapon Readability in Modern Warfare 4 from U4GM</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=726</link>
      <description><![CDATA[Players searching for beta dates are usually trying to solve a more immediate problem: getting into matches before the wider crowd arrives and figuring out whether Modern Warfare 4 feels worth their time ...]]></description>
      <category>玩家交流</category>
      <author>Hartmann846</author>
<enclosure url="http://bbs2.yizhiwanmoli.com/data/attachment/forum/202608/22/161954vm87nwz48dwzzenh.jpeg" length="591740" type="image/jpeg" />      <pubDate>Sat, 22 Aug 2026 08:20:09 +0000</pubDate>
    </item>
    <item>
      <title>Diablo 4 World Boss Preparation on U4GM for Fights</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=724</link>
      <description><![CDATA[When a World Boss marker appears, the real problem is rarely finding the arena; it\'s arriving with a build that can contribute without spending half the fight on the floor. Players searching for efficient participation in Season 14 are usually trying ...]]></description>
      <category>玩家交流</category>
      <author>Hartmann846</author>
      <pubDate>Sat, 22 Aug 2026 08:09:17 +0000</pubDate>
    </item>
    <item>
      <title>Verifying Amber Cranberry in Grow a Garden 2 at U4GM</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=723</link>
      <description><![CDATA[Fall Harvest has turned pet choice into a timing problem instead of a simple rarity race. On August 22, 2026, the separate Leaf economy, event quests, and Magic Mail route back to Garden Valley make every  ...]]></description>
      <category>玩家交流</category>
      <author>Hartmann846</author>
<enclosure url="http://bbs2.yizhiwanmoli.com/data/attachment/forum/202608/22/155339jhc7cqgfcmyjitv7.jpg" length="50601" type="image/jpeg" />      <pubDate>Sat, 22 Aug 2026 07:53:49 +0000</pubDate>
    </item>
    <item>
      <title>MMOexp:Dark and Darker The Secret to Winning More Melee Duels</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=696</link>
      <description><![CDATA[In Dark And Darker Gold, why do some players feel nearly unkillable in close combat while still deleting enemies in seconds, while you struggle to survive or consistently win trades even with decent gear? Is it just better items, smarter stat stackin ...]]></description>
      <category>玩家交流</category>
      <author>Florencehg</author>
      <pubDate>Mon, 15 Jun 2026 07:46:59 +0000</pubDate>
    </item>
    <item>
      <title>MMOexp:ARC Raiders The Hidden Bluegate High-Score Strategy</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=694</link>
      <description><![CDATA[In ARC Raiders Items Bluegate Night Raid, why do some players barely move yet consistently score 9000–10,000+ points, while you struggle with stolen kills, lost targets, and broken rhythm? Is it really a skill gap, or are they using a smarter system ...]]></description>
      <category>玩家交流</category>
      <author>Florencehg</author>
      <pubDate>Mon, 15 Jun 2026 07:44:34 +0000</pubDate>
    </item>
    <item>
      <title>关于日常任务各颜色12 48 96 魔石掉落地点</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=657</link>
      <description><![CDATA[怪物基于什么属性，掉落的魔石就是对应颜色的魔石
比如：红=火属性，蓝=水属性，绿=地属性，黄=风属性  12红，就是价值12魔币红色的魔石
12魔币的魔石：在西门熊洞门口，打哥布林、迷你蝙蝠，掉落4种颜色，还有卡片（日常都能用到）
48魔币的魔石：1、东门口过桥，打树 ...]]></description>
      <category>玩家交流</category>
      <author>15811883335</author>
      <pubDate>Mon, 09 Dec 2024 14:48:13 +0000</pubDate>
    </item>
    <item>
      <title>人物魔法伤害小技巧</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=647</link>
      <description><![CDATA[影响魔法伤害的几个因素：
1. 精神
2. 魔法技能等级
3. 法师与对方的精神差
4. 魔攻
5. 种族
6. 水晶属性
7. 魔法属性



1. 精神，发动魔法的精神数据：103+魔法级别×20，精神要大于等于这个数值才有机会使出该级魔法的100%威力

2. 魔法技能等级，当然级别越高，魔法 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Fri, 18 Oct 2024 03:49:40 +0000</pubDate>
    </item>
    <item>
      <title>宠物功能及如何选择宠物</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=597</link>
      <description><![CDATA[主流类型的宠物介绍（点击链接有详细介绍）：

详细宠物资料链接

1.血敏宠：顶级任务宠
2.血防宠：骑士精神
3.血攻宠：万金油
4.攻敏宠：爆炸输出
5.攻血宠：新人首选
6.敏血宠：控场大师
7.敏攻宠：唯快不破
8.敏魔宠：急速魔法输出
9.防魔宠：炸裂魔法输出
10.血魔宠 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Thu, 21 Sep 2023 08:14:43 +0000</pubDate>
    </item>
    <item>
      <title>账号 战斗力 测算表</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=543</link>
      <description><![CDATA[为了方便玩家在任务，PK的时候，更好的评估自己账号的战力值。

可以在该帖下发，附件下载战斗力测算表格！

也可以在一直玩官方QQ群：67955758，群文件内可以下载！]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Fri, 28 Jul 2023 15:08:19 +0000</pubDate>
    </item>
    <item>
      <title>人物及宠物BP加点影响表</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=542</link>
      <description><![CDATA[人物和宠物的BP加点，不单单影响本属性，还会影响到其他属性的增减。

不同的BP对于其他属性的影响也有不同。

比如，同等级人物，防魔的精神就比敏魔高，是因为加防御加精神，加敏捷减精神。

宠物也是如此，比如一个魔宠，掉血攻敏，精神就会变高；掉防，精神就会变 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Thu, 27 Jul 2023 12:37:09 +0000</pubDate>
    </item>
    <item>
      <title>组队经验值分配百分比</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=425</link>
      <description><![CDATA[以上.可以看出五人队比三人队和四人队的经验要多]]></description>
      <category>玩家交流</category>
      <author>屁屁酷</author>
      <pubDate>Thu, 22 Jun 2023 13:41:44 +0000</pubDate>
    </item>
    <item>
      <title>击飞机制（仅做参考）</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=289</link>
      <description><![CDATA[先说一个很重要的参考值：击飞量=20+血量上限*1.2
情况1：高伤害被击飞如果 本次伤害&gt;=击飞量，就会被击飞举例：如果人物满血为100，那么他的击飞量=20+100*1.2=140          也就是说本次伤害&gt;=140就会被击飞
情况2：累积的致死超额伤害量导致被击飞致死超额伤害量=致 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Wed, 07 Jun 2023 15:23:47 +0000</pubDate>
    </item>
    <item>
      <title>一句话快速了解魔力小技巧！Q&amp;A！点这里！</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=287</link>
      <description><![CDATA[本帖仅作为个人建议！

部分问答有详细介绍，可点击传送门！


Q：人物出生怎么加点？
A：15血15敏

Q：人物出生水晶怎么选？
A：纯水晶

Q：新人升级怎么加点？
A：多加点血

Q：新人什么职业是必备的？
A：传教
详解：传送门

Q：除了群攻，新人建议选什么重装职业？
 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Tue, 06 Jun 2023 10:52:03 +0000</pubDate>
    </item>
    <item>
      <title>制造系双百详解</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=286</link>
      <description><![CDATA[制造系（灵巧和耐力）对于装备属性有提升效果灵巧和耐力新的数值会影响装备的属性，武器提升攻击，防具提升防御。

以人物面板50灵巧、50耐力、50智力为基准，也就是灵巧和耐久为50的时候，做出来的装备属性是原始属性，不会发生浮动。超出50的部分，1点灵巧提升0.0666. ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Tue, 06 Jun 2023 09:57:33 +0000</pubDate>
    </item>
    <item>
      <title>装备耐久详解</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=285</link>
      <description><![CDATA[耐久：魔力的物品设定，每件物品都有耐久度，武器与防具是可以通过修理提升耐久的，修理后的总耐久值为：当前所剩耐久+(总耐久+当前所剩耐久)/2。
　　当物品耐久损耗到总耐久一半以下时(当前耐久 ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Tue, 06 Jun 2023 09:41:08 +0000</pubDate>
    </item>
    <item>
      <title>种族相克表</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=284</link>
      <description><![CDATA[邪魔系 全克所有种族（被攻击），半克所有种族（攻击）

全克 对敌伤害增加20%，受敌伤害减少20%半克 对敌伤害增加10%，受敌伤害减少10%被全克 对敌伤害减少20%，受敌伤害增加20%被半克 对敌伤害减少10%，受敌伤害增加10%邪魔系克制所有种族，但是对敌伤害增加10%， ...]]></description>
      <category>玩家交流</category>
      <author>KOPLV</author>
      <pubDate>Tue, 06 Jun 2023 09:15:48 +0000</pubDate>
    </item>
    <item>
      <title>精神压制浅解</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=281</link>
      <description><![CDATA[这里不难看出：
为什么面对牛场的火焰牛、露比这类高精神的魔物，玩家精神明明比宠物高，还有魔攻加持，伤害缺只能打出两位数、甚至个位数，但宠物能打出100+伤害的原因了。]]></description>
      <category>玩家交流</category>
      <author>屁屁酷</author>
      <pubDate>Wed, 31 May 2023 18:04:15 +0000</pubDate>
    </item>
    <item>
      <title>魔法和精神、魔攻的关系</title>
      <link>http://bbs2.yizhiwanmoli.com/forum.php?mod=viewthread&amp;tid=280</link>
      <description><![CDATA[无论人物还是宠物，均无“精神发动”此概念；此表不涉及精神比、属性、种族等因素，推荐使用世界观测者查看具体情况造成的魔法伤害

饱和精神：
超过该数值后不再增加本级魔法的基础伤害值

下限魔攻：
低于该数值，魔攻不对本级魔法增加基础伤害值

饱和魔攻：
超过 ...]]></description>
      <category>玩家交流</category>
      <author>屁屁酷</author>
      <pubDate>Wed, 31 May 2023 17:32:12 +0000</pubDate>
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